Client/Boostrapper

To use OpenWF, you only need to download the dwmapi.dll and put it in your game's installation folder (the one where Warframe.x64.exe is in).

The DLL is fully documented here, but the most important point is that, while the game is running, you can visit http://localhost:6155/ to manage options, cheats, and scripts.

Next steps: By default, the DLL redirects requests to localhost — meaning the same machine you're playing on — so you'll either need to set up a server or change the server_host to point to a different machine that's already got a server running.

Server Prerequisites

Server Installation

  1. Run git clone https://openwf.io/SpaceNinjaServer.git in a command prompt to download SpaceNinjaServer in the current working directory
  2. Open the SpaceNinjaServer folder (cd SpaceNinjaServer)
  3. Run copy config.json.example config.json to create a config.json from config.json.example
  4. (Optional) Edit the config.json to match your MongoDB settings (if not default) and however else you would like to configure the server
  5. (Optional) If you want stripped assets (~622 MiB) which the client will request from the server on-demand (most notably, ability videos), run git clone https://openwf.io/0.git in the static/data folder
  6. Run npm install --omit=dev to install library dependencies
  7. Run npm run build to build the server
  8. Now you can run npm run start to start the server anytime

Server Update

Windows users can simply double-click the UPDATE AND START SERVER.bat, but otherwise the steps are pretty simple:

  1. Run git pull in the SpaceNinjaServer folder
  2. (Optional) If you have the stripped assets, run git pull in the static/data/0 folder
  3. Run npm install --omit=dev to synchronize library dependencies
  4. Run npm run build to build the server
  5. Now you can use npm run start to start the server again

IRC Server

In addition to SpaceNinjaServer, you can also set up an IRC server for the in-game chat: